How do you get skillpoints? Killing enemies awards you with a souls currency, if you get killed you lose all those points. Just trust my word for it, stay away from the deflect skill tree. For me this playstyle seems superior towards others but I heard about many other types of playstyles. I focus on heavy Plague Weapon damage that requires energy, which I recharge by doing normal attacks. Before an enemy knows what is happening I’m already chunking away lots of health. I charge in by throwing a feather, that has been upgraded with a teleport ability. A talent tree that changes everything | I found my playstyle rather quickly, a fast and heavy hitter that heals back health by executing enemies. ![]() The world is compelling and the plague and how it has an influence on many things is nice to experience. The story might have a small impact on the overall game here, it is the combat that really makes Thymesia shine but I loved every part of it. More interesting, and without spoiling anything is the ending, you have a heavy decision based on everything you found from hidden collectibles how that plays out. There aren’t many cutscenes or dialogue but the story is very well explained through notes. You have the guidance of a creepy and mysterious little girl, she helps you to remember things again as your brain has suffered memory loss. This plague mostly kills humans but in rare cases mutates them into monsters. You try to fix the world that has been dealing with a dangerous and deadly plague. Story and characters | You play as Corvus, not the most unique character in the gaming world but he looks pretty neat with his plague mask and cape.For real though, hit me up to talk about Thymesia and I can speak about the combat for an hour, it is that great! There is a lot of combat customization, from the different playstyles, upgrading plague weapons and much more. You can even upgrade these attacks by defeating mini-bosses, giving it a lot of depth. They can deal insane mixed damage, buff your attack or clear the battlefield with a small earthshake blast. Plague weapons are skills used by enemies that you can mimic, often giving you an edge against enemies. The dual health mechanic makes Thymesia unique but also plague weapons. there are some hidden factors in play that make enemies more aggressive with counter attacks so you’ll have to balance your fighting dance to stand a chance against an overwhelming force of enemies. Having room for normal and claw damage in your combinations is crucial for winning fights, especially with boss fights. That done damage needs to be confirmed by doing claw damage (green damage), if not all damage you did will heal back over time. Your enemy’s health bar is split in two, you first do normal damage (white damage) with your blade. Thymesia’s combat is really fun | Combat works a little bit different in Thymesia.ℹ️ Reviewed on Xbox Series X | Review code provided by PR/publisher, this review is the personal opinion of the writer. But that’s obviously my personal opinion, which I’ll explain in more detail in our Thymesia review, played on Xbox Series X. Is it as good as an Elden Ring or Sekiro? No, not quite that but I liked it a lot better than The Surge 2. ![]() If you know, for example, that another similar Souls game The Surge is made by a team of almost 100 people, and From Software, there are almost 350 people working on their titles. This small team of seven Taiwanese developers has really created something remarkable. This debut game from OverBorder Studio is respectfully a Souls-clone with some personal touches that make it more unique. I’m sure publisher Team17 had that exact exciting feeling when playing and signing Thymesia. ![]() LifeisXbox’s Thymesia review | That feeling when a Football club signs a new top player, for example, Manchester City with Haaland.
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